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Day Removal for Plats


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#21 Learner

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Posted 03 October 2017 - 05:44 AM

View PostCardome, on 01 October 2017 - 07:58 PM, said:

<snip>
Day of Stronger Animals and Monsters - All the animals and monsters that respawn today get an a/d bonus. Players also get more experience for fighting those that respawn this day. This day does not have any effect on invasion mobs (as they do not respawn).
<snip>
Additional late response after his edit ...

Day of Stronger Animals and Monsters does affect Invasion monsters here due to OL changes in how spawns work.

#22 Learner

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Posted 03 October 2017 - 10:15 PM

Going through the list of days, the ones that could possibly considered for removal this way could include:

Day of the Dead
Day of Fasting
Scotty's Vacation
Solar Flares
Increased Harvest Events
(though I doubt people will bother removing)
Decreased Harvest Events (though I doubt people will bother removing)
Decreased Rare Manu
Day of More Grief
Green Day
Peace Day
Acid Rain Day
Labour Day
Day of the Brave
Day of Murphy
Day of Invasions
(though I doubt people will bother removing)
Faster Respawns (though I doubt people will bother removing)
Stronger Monsters (though I doubt people will bother removing)

I personally don't think that the decision on what days to allow removing this way is based on whether players would remove it or not. Rather what days should be allowed to be removed if a players wants it gone. That's why I included both Harvest Events days in the list since either can be good or bad to players since those harvest events are both good & bad.

What's on Test currently is also smart enough that the DayRemoval option doesn't show and doesn't do anything if it's not one of the removable days. So if two people go to the ShopServices NPC to try to remove the Day, only the first to click pays, and the second one either can't click or is told that they can't buy that service. Was even tested while I had the NPC window already selected and I manually removed the day before clicking.

#23 Bat17

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Posted 04 October 2017 - 10:46 AM

will it be possible to still get the "Day removed by....." notice?

#24 Learner

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Posted 04 October 2017 - 11:04 AM

View PostBat17, on 04 October 2017 - 10:46 AM, said:

will it be possible to still get the "Day removed by....." notice?
Yes, already coded and tested

#25 Learner

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Posted 05 October 2017 - 07:35 AM

View PostLearner, on 03 October 2017 - 10:15 PM, said:

Going through the list of days, the ones that could possibly considered for removal this way could include:

Day of the Dead
Day of Fasting
Scotty's Vacation
Solar Flares
Increased Harvest Events
(though I doubt people will bother removing)
Decreased Harvest Events (though I doubt people will bother removing)
Decreased Rare Manu
Day of More Grief
Green Day
Peace Day
Acid Rain Day
Labour Day
Day of the Brave
Day of Murphy
Day of Invasions
(though I doubt people will bother removing)
Faster Respawns (though I doubt people will bother removing)
Stronger Monsters (though I doubt people will bother removing)

I personally don't think that the decision on what days to allow removing this way is based on whether players would remove it or not. Rather what days should be allowed to be removed if a players wants it gone. That's why I included both Harvest Events days in the list since either can be good or bad to players since those harvest events are both good & bad.

What's on Test currently is also smart enough that the DayRemoval option doesn't show and doesn't do anything if it's not one of the removable days. So if two people go to the ShopServices NPC to try to remove the Day, only the first to click pays, and the second one either can't click or is told that they can't buy that service. Was even tested while I had the NPC window already selected and I manually removed the day before clicking.
Are there any days there that people think shouldn't be possible to remove?

#26 AlddrA

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Posted 05 October 2017 - 08:13 AM

Just the ones you doubt most people will bother removing:

Day of Invasions (though I doubt people will bother removing)
Faster Respawns (though I doubt people will bother removing)
Stronger Monsters (though I doubt people will bother removing)
Decreased rare Manu

Think that's it.

#27 Aine

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Posted 05 October 2017 - 10:08 AM

Hi ~
  I feel that if we are going to make this an option then any day that could possibly considered a bad day by anyone should be put on the list.
I think this is a great solution to a problem that has been under debate for a long time. And I am excited to see it implemented.
Also, it supports ol which I think is a wonderful thing.

#28 Warlock

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Posted 07 October 2017 - 11:06 AM

View PostAlddrA, on 05 October 2017 - 08:13 AM, said:

Just the ones you doubt most people will bother removing:

Day of Invasions (though I doubt people will bother removing)
Faster Respawns (though I doubt people will bother removing)
Stronger Monsters (though I doubt people will bother removing)
Decreased rare Manu

Think that's it.

Agree!

View PostAine, on 05 October 2017 - 10:08 AM, said:

Also, it supports ol which I think is a wonderful thing.

Posted Image

#29 Warlock

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Posted 07 October 2017 - 11:25 AM

Considering aswell how often good/bad days appear, I think its safe to say this system can be implemented any time now, without having undesirable individuals having too many chances to troll us by removing good days.

Plus they'd have to pay real currency to do it :P




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