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Increasing the Level Cap


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#21 CoduX

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Posted 06 May 2018 - 12:32 PM

Looking at WB's comparison, 1.7 PP/oa looks more just and not too OP.

I would like some testing of this. However, I would like to make sure we are, not so much finalised, but quite sure we know pretty much at what rate the curve goes throughout 1-120. Panda is extremely close in achieving this.
I can't stress more so, than we need to see it physically. Theory is all well and good, but seeing it in practice on test will definitely give us a more thorough examination of how the new curve lies.

#22 butler

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Posted 06 May 2018 - 12:48 PM

Tbh would agree with 1.7 as 1.6 is a significant power drop from 1.8 for new players doing the first set of levels.

#23 CoduX

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Posted 10 May 2018 - 04:22 PM

What are we waiting on? Can we get this moving forward?
Seems that everybody who has wanted to have a say has had their say.

#24 Learner

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Posted 10 May 2018 - 04:40 PM

I still think it starts changing the levels at too low a level. From the posted chart it turns a L70 into an L88. Just been too busy with many other things to go thru it in the level of detail that's needed.

#25 PandemiC

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Posted 10 May 2018 - 06:41 PM

I agree.

Edited by PandemiC, 17 May 2018 - 07:47 PM.


#26 WaterBottle

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Posted 11 May 2018 - 08:25 AM

Updated PP spreadsheet with new proposed level changes. Clearly 1.6 PP/OA is not as viable anymore so just kinda don't look at that one :P

#27 SimAnt

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Posted 17 May 2018 - 07:35 PM

So thinking of possible side effects of level cap increase:
Perk Points (addressed by WB),
Combat level variable will use larger values,
How will this affect CL based calculations?
I don't believe magic needs to be a concern because all levels that would be affected are way base levels and failure rate at that point should be negligible.
How will this affect other skills besides combat? Do we need to adjust level requirements for doing things? Will failure rates in mixing require changes, or are the levels affected too high to be a concern?


please add more and try to answer questions.

#28 Learner

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Posted 17 May 2018 - 08:14 PM

This thread is locked since the original discussion has been mangled by edits and stuff taken out of context. Please start a new thread with the info and discussion you want to have.




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