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Perk - Zen


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#1 Learner

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Posted 17 May 2018 - 04:02 PM

Zen:
1pp -  Heals 6 Health and 6 Mana every minute no matter what the food level.

Changes from initial proposal:
Lowered Mana regeneration to be the same level as Health.

Clarification:
Zen does not stack with Fast Regen, Healing areas, or Day Of Healing.

#2 ohmygod

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Posted 17 May 2018 - 04:58 PM

Will this work with fast regen cape?

#3 Learner

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Posted 17 May 2018 - 04:58 PM

View Postohmygod, on 17 May 2018 - 04:58 PM, said:

Will this work with fast regen cape?
They don't stack. This perk is more powerful then fast regen already.

#4 ohmygod

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Posted 17 May 2018 - 04:59 PM

and IP mud spot?

#5 Learner

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Posted 17 May 2018 - 05:03 PM

View Postohmygod, on 17 May 2018 - 04:59 PM, said:

and IP mud spot?
TBD, nobody has thought about that so far. Look at how lacking the definition is that I was given.

#6 SimAnt

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Posted 17 May 2018 - 06:26 PM

View PostLearner, on 17 May 2018 - 04:02 PM, said:

Zen:
1pp -  Heals 6 Health and 6 Mana every minute.

Changes from initial proposal:
Lowered Mana regeneration to be the same level as Health.

Additional note: Anyone with Zen won't see any benefit from DayOfHealing.

To be clear, this is in effect without food and does not stack with any other healing bonuses per time. Also the +8 +6 was based on the amounts granted from 1 pick point to either matter (6) and ether (8).

#7 Learner

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Posted 18 May 2018 - 05:35 PM

This Perk is currently available on Test to see if I got it right.

#8 Ash

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Posted 02 December 2018 - 11:16 AM

As mentioned it does not stack with the Fast Regeneration Cape but I am ok with that.
This Perk will help in invasion situations and with those who have a mushroom addiction when a bit of extra healing is needed.
Works well, I like it as is.

#9 PandemiC

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Posted 24 February 2019 - 04:37 PM

BUMP

View PostSimAnt, on 17 May 2018 - 06:26 PM, said:

View PostLearner, on 17 May 2018 - 04:02 PM, said:

Zen:
1pp -  Heals 6 Health and 6 Mana every minute.

Changes from initial proposal:
Lowered Mana regeneration to be the same level as Health.

Additional note: Anyone with Zen won't see any benefit from DayOfHealing.

To be clear, this is in effect without food and does not stack with any other healing bonuses per time. Also the +8 +6 was based on the amounts granted from 1 pick point to either matter (6) and ether (8).

Agree with SimAnt on this one; I think the amounts should be based on how much is provided by spending 1 pp in matter / ethereality (+6 and +8 respectively).

I have tested this (again) today, and found as Ash said; it does not stack with the FR cape, nor the IP mud (which provides +5/min).

I think the Fast Regen cape could be adjusted to provide +3 HP and +3 Mana per minute, instead of 3 times the normal. I'll gladly create another topic and pay for a poll if it gains enough traction.

Any thoughts/comments/suggestions/testing/feedback greatful

thanks all

#10 ohmygod

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Posted 26 February 2019 - 03:22 AM

Quote

I think the Fast Regen cape could be adjusted to provide +3 HP and +3 Mana per minute, instead of 3 times the normal. I'll gladly create another topic and pay for a poll if it gains enough traction.

Off topic but it does provide 3 mana and health per min already? (with food level required)

Works as stated in starter post as far as i can tell, I would say this is another finished perk as i cannot think of any other testing that may be needed.

#11 PandemiC

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Posted 26 February 2019 - 01:56 PM

View Postohmygod, on 26 February 2019 - 03:22 AM, said:

Off topic but it does provide 3 mana and health per min already? (with food level required)


Changing it from MULTIPLIED by 3 (read the description of the cape first), to +3 is a big difference.

If you allowed Zen to stack with the FR Cape, which CURRENTly MULTIPLIES BY 3, would allow a total of +18 HP/Mana per minute. Too Overpowered.

Zen + FR Cape with my suggested changes = +9 HP/Mana per minute.

#12 ohmygod

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Posted 26 February 2019 - 04:40 PM

ah ok

#13 Learner

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Posted 26 February 2019 - 05:53 PM

FastRegen is +2 to the normal healing. Since normal healing is +1, that gives a total of +3. It does not multiply. The effect is 3 times faster, but it is done by addition not multiplication.

#14 ohmygod

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Posted 27 February 2019 - 03:05 AM

So 6 mana 6 health with zen perk + 2 mana 2 health with FR cape right?

I dont think that is too bad




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