After our brief chat today, points raised were:
- Gatherer perk will save gc as no gatherer to break (another med has chance to break though)
- Frees up a neck slot.
- The perk can be considered a tier 3 perk
- Cost of a tier 3 perk for other perks is 3 perk points (would this mean that every current 1 perk point perk would need to go to 2 with this reasoning to keep it balanced?)
All good arguments for it being a 2 perk point cost to get full benefit. I just chucking this up for discussion as the only thing ticking this perk off as a fully completed perk and moving on to complete other perks would be how much it costs to obtain its benefits.
The perk is not broken and works as intended, can we at least agree on this perhaps for now?