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Misc. Client Bugs

client bugs

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#1 EatsAllLife


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Posted 08 July 2019 - 12:29 PM

There are a few client bugs I found today while in TD doing the Enola with a small team.

The first could possible just be my computer, but I'm not sure entirely so I'll list it anyways.

So, with the client in full screen mode (alt+enter, client restart) the client lags significantly more (I tested with uncapped FPS), with that full zoomed out, I got roughly 60 FPS and it was lagging a bit (odd to lag at that FPS, I agree), and then windowed mode (same keys, client restart) with the max zoom out, and I get 200-300 FPS no lag.

The 2nd is with summons "dying" and the counters. The blue floating counters option (when you kill a monster, it counts how many killed per session by you) will get triggered when a summoned monster poofs or dies and display. While not on that summon.

Neither of these are affecting gameplay, but they are there.

Also tagged with one or more of these keywords: client, bugs

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