New Main Server
Posted 01 September 2019 - 11:28 AM
1) Newer hardware
2) Multiple redundancy on the hard drives (instead of only a primary & mirror)
3) 10% CPU under loader.
4) Faster memory
5) Twice the RAM
6) Newer version of OS
7) Smarter & newer compiler (smaller faster code)
8) A little bit more expensive
The OS & compiler upgrade have already been test on Dev for the last several months. Wanting to do the OS & compiler upgrade, everything else came along for the ride, was also seeing indication that during the next several months one of the HD's on Main might need to be replaced. The new server has 4x drives instead of 2x, making it almost impossible for a HD failure to cause any loss.
I plan to have this in place before the end of the month so we can stress test it in October! Dare I try 30K mobs?
Posted 01 September 2019 - 06:06 PM
This is what OL is all about!
Posted 01 September 2019 - 06:59 PM
I'll keep people posted once it's running enough for testing before the full switch over.
Posted 02 September 2019 - 10:22 AM
Posted 02 September 2019 - 10:36 AM
30104 mobs in WS alone, quite impressive XD 65-70% CPU usage, which would decrease if mobs were spread out on other maps, didnt even feel too much lag while i was moving around
Posted 02 September 2019 - 10:58 AM
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