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Shadow Wolves: Are they ready for Main?

shadow wolf mobs balance

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#1 SAWolf

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Posted 30 October 2019 - 06:43 AM

Hi,

Version 1 of the Shadow Wolf is on Test server.

I have designed them as a glass cannon type mob with Paralysis which might make them fall into the "nuisance" mob group but as they have a/d just short of Lions they don't give too bad exp.

In large numbers I think they would have a devastating effect on players so running into a lone Shadow Wolf might be alright for the 75 a/d player but a pack may leave a 90s player having to take the walk of shame.

Please let me know your input. Are they balanced enough to come to Main?

Regards
SAWolf

#2 Zian

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Posted 30 October 2019 - 10:43 AM

Where, in the Mob hierarchy does the Shadow Wolf fit?

Regards
Z

#3 SAWolf

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Posted 30 October 2019 - 12:49 PM

It fits just below Lion I'd guess above Male Ogre...but only just above.

#4 Zian

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Posted 30 October 2019 - 01:02 PM

What would its CL be?

#5 Learner

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Posted 30 October 2019 - 01:38 PM

 Zian, on 30 October 2019 - 01:02 PM, said:

What would its CL be?
A sample was CL 218:230:249

#6 AlddrA

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Posted 31 October 2019 - 05:11 AM

Yes, the Shadow Wolves are going to be quite the nuisance and a challenge in a horde for sure, but the exp from them is worth it. Yes, they are ready for main.

#7 Zian

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Posted 31 October 2019 - 07:08 AM

View PostSAWolf, on 30 October 2019 - 06:43 AM, said:

Hi,

Version 1 of the Shadow Wolf is on Test server.

I have designed them as a glass cannon type mob with Paralysis which might make them fall into the "nuisance" mob group but as they have a/d just short of Lions they don't give too bad exp.

In large numbers I think they would have a devastating effect on players so running into a lone Shadow Wolf might be alright for the 75 a/d player but a pack may leave a 90s player having to take the walk of shame.

Please let me know your input. Are they balanced enough to come to Main?

Regards
SAWolf

Given the SW's CL range which L provided (CL 218:230:249), what is the definition of "Are they balanced to come to Main?"

Does the SW have any special/magic ATT/DEF abilities?

Regards
Z

#8 Learner

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Posted 31 October 2019 - 07:39 AM

View PostZian, on 31 October 2019 - 07:08 AM, said:

View PostSAWolf, on 30 October 2019 - 06:43 AM, said:

Hi,

Version 1 of the Shadow Wolf is on Test server.

I have designed them as a glass cannon type mob with Paralysis which might make them fall into the "nuisance" mob group but as they have a/d just short of Lions they don't give too bad exp.

In large numbers I think they would have a devastating effect on players so running into a lone Shadow Wolf might be alright for the 75 a/d player but a pack may leave a 90s player having to take the walk of shame.

Please let me know your input. Are they balanced enough to come to Main?

Regards
SAWolf

Given the SW's CL range which L provided (CL 218:230:249), what is the definition of "Are they balanced to come to Main?"

Does the SW have any special/magic ATT/DEF abilities?

Regards
Z
Shadow Wolfs can paralyze, and can be harder to see.

#9 Zian

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Posted 31 October 2019 - 03:15 PM

View PostLearner, on 31 October 2019 - 07:39 AM, said:

View PostZian, on 31 October 2019 - 07:08 AM, said:

View PostSAWolf, on 30 October 2019 - 06:43 AM, said:

Hi,

Version 1 of the Shadow Wolf is on Test server.

I have designed them as a glass cannon type mob with Paralysis which might make them fall into the "nuisance" mob group but as they have a/d just short of Lions they don't give too bad exp.

In large numbers I think they would have a devastating effect on players so running into a lone Shadow Wolf might be alright for the 75 a/d player but a pack may leave a 90s player having to take the walk of shame.

Please let me know your input. Are they balanced enough to come to Main?

Regards
SAWolf

Given the SW's CL range which L provided (CL 218:230:249), what is the definition of "Are they balanced to come to Main?"

Does the SW have any special/magic ATT/DEF abilities?

Regards
Z
Shadow Wolfs can paralyze, and can be harder to see.

So they are more difficult than SW w/o these additional abilities. How are the additional abilities (and there attribiutes) are graded/rated)?

Regards
Z

#10 Learner

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Posted 31 October 2019 - 05:54 PM

Additional abilities are NOT included in CL currently.

#11 ohmygod

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Posted 06 November 2019 - 03:56 PM

Finally found some on test, maybe have the wording for its ability to stun or freeze as they feel to much like spiders with paralyze in it's orange special.

Nice though

#12 Learner

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Posted 06 November 2019 - 06:19 PM

 ohmygod, on 06 November 2019 - 03:56 PM, said:

Finally found some on test, maybe have the wording for its ability to stun or freeze as they feel to much like spiders with paralyze in it's orange special.

Nice though
Already available on Main as of this morning ... expect many more in Invasions!!!

#13 ohmygod

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Posted 06 November 2019 - 08:42 PM

yes found them :)





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