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Seridium Medallions - Bring back, or not to bring back?


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Poll: Seridium & related items (46 member(s) have cast votes)

Should we bring back the Seridium Ore / Medallions concept?

  1. Yes (41 votes [89.13%])

    Percentage of vote: 89.13%

  2. No (3 votes [6.52%])

    Percentage of vote: 6.52%

  3. I don't know (2 votes [4.35%])

    Percentage of vote: 4.35%

Should we rename the ore/medallions? (If yes, there can be a seperate poll for this)

  1. Yes (14 votes [30.43%])

    Percentage of vote: 30.43%

  2. No (14 votes [30.43%])

    Percentage of vote: 30.43%

  3. I don't know (18 votes [39.13%])

    Percentage of vote: 39.13%

What Seridium Medallions should we bring back? (When in doubt, it can be added later)

  1. Gatherer Medallion (37 votes [29.60%])

    Percentage of vote: 29.60%

  2. MoL - Mediallion of Life (28 votes [22.40%])

    Percentage of vote: 22.40%

  3. MoM - Medallion of Mana (24 votes [19.20%])

    Percentage of vote: 19.20%

  4. Harvester Medallion (30 votes [24.00%])

    Percentage of vote: 24.00%

  5. None until we can tune them (6 votes [4.80%])

    Percentage of vote: 4.80%

Should we use something else rather than Matter Conglomerates to harvest Seridium? (please post suggestions in comments)

  1. Yes, they are too much of pain to make for the reward (8 votes [17.39%])

    Percentage of vote: 17.39%

  2. Yes, but maybe us S2E's instead (5 votes [10.87%])

    Percentage of vote: 10.87%

  3. Yes, but maybe T Shorts instead (5 votes [10.87%])

    Percentage of vote: 10.87%

  4. No, keep it as it is needing Matter Cong (14 votes [30.43%])

    Percentage of vote: 30.43%

  5. No, I don't think it should consum anything at all (7 votes [15.22%])

    Percentage of vote: 15.22%

  6. I don't know (7 votes [15.22%])

    Percentage of vote: 15.22%

Should we use Learner's suggestion of a 'Titanium Pickaxe' as a tool, instead of normal Pickaxe?

  1. Yes, definately! (32 votes [69.57%])

    Percentage of vote: 69.57%

  2. Uhm, sure, but I don't want to waste too much gc breaking them! (7 votes [15.22%])

    Percentage of vote: 15.22%

  3. No thanks. (6 votes [13.04%])

    Percentage of vote: 13.04%

  4. I don't know (1 votes [2.17%])

    Percentage of vote: 2.17%

Vote

#1 PandemiC

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Posted 12 January 2013 - 04:55 PM

Hey guys. I'm very close to being able to make Some Seridium Medallions/Medallion's of Life.


Doing some research I found the things used by Seridium Ore (Predominently Medallions).

They are;


Seridium Bar -Recommended Alchemy: 52

Harvester Medallion - Recommended Crafting: 43

Heavenspawn Medallion - Recommended Crafting: 47 >>> Useless as there is no Hellspawn perk.

Medallion of Life - Recommended Crafting: 61 - I can make with Blessing of +10 from crafting god.

Gatherer Medallion - Recommended Crafting: 68

Medallion of Mana - Recommended Crafting: 71

Enhanced Uni Medallion - Still does not work in PK, Still requires action points - Any cons to this being used currently?

Enhanced Sun Medallion - Same as above.

Night Visor - Which we currently cannot get any Bronze Bars (which are also needed for this).

All books for MoL (and counter parts, like heaven spawner etc) ARE available on C1, including Molding/Mining/Smelting books.



Seen as some people still have an issue with 'HP' being too low - I'm sure this can be part of the work around.


Any thoughts/questions/queries? Anything you feel SHOULD or SHOULD NOT be added please post! - Also if stats should be changed post now! :)

(Buff + Debuff the current state also! Remember to be fair on the current state of gameplay!)


Does anyone also have sensible name suggestions for the ORE + BAR?


Source: http://game01.other-...manufacture.htm

EDIT:

Medallion of Life Title to -> "Seridium Medallions"

NOTE:
sponsored poll by Pandemic

Edited by Learner, 16 March 2013 - 09:36 AM.
added poll sponsorship


#2 Learner

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Posted 12 January 2013 - 05:56 PM

We could also change the harvesting for this to use something like a Titanium Pick-Axe. Expensive at Gen Store or manuable using lots of FE (no EFE), maybe 50+ along with the expected Axe Handle & T-Bars. Optionally some of the existing ores could use either a normal pick-axe or a titanium one.

Maybe a cost of about 1kgc, 3 EMU, and half the break rate of a normal pickaxe.

Edited by Learner, 13 January 2013 - 09:24 AM.
added possible stats


#3 Jade

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Posted 12 January 2013 - 06:00 PM

I wouldnt mind seeing mol, mom, and gatherer medallions in game. Harvest medallions are supposed to help against tool breakages so still can be useful. the other medallions (enhanced) i heard they arent worth it anyway.

#4 scarr

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Posted 12 January 2013 - 06:36 PM

NO please no, we already gain more points for Matter

^in reaction of meddalion of life

#5 CoduX

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Posted 12 January 2013 - 07:29 PM

I wouldn't mind seeing the gatherer medallion come back in. Especially with the rabbit invasion..bags everywhere.

#6 scarr

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Posted 13 January 2013 - 04:47 AM

also i like to see the gather medallion effect be by default in the UI
more user friendly

#7 Hades

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Posted 13 January 2013 - 05:20 AM

I think items should be looked at after we figure out what to do with the attributes and combat system. I myself support items that give out HP/attribute bonuses

#8 bog

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Posted 13 January 2013 - 06:19 AM

View PostPandemiC, on 12 January 2013 - 04:55 PM, said:

Seen as some people still have an issue with 'HP' being too low - I'm sure this can be part of the work around.

I dont believe this is a good enough reason to introduce these things now, attribute levels are still under test

If you can wait until a good attribute system is decided upon, perhaps the game will evolve instead of devolve into a slow drip feeding of old ideas

#9 sMooMs

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Posted 13 January 2013 - 06:20 AM

Yes to gather and harvest med

#10 Bat17

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Posted 13 January 2013 - 06:25 AM

No problem with harvest meds, they dont last long anyway :-)

#11 Jenfy

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Posted 13 January 2013 - 07:43 AM

I don't hate this idea but can someone explain to me why the attribute changes won't make this unecessary?

#12 Learner

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Posted 13 January 2013 - 08:11 AM

No matter what the attrs do, people will always want more?

#13 Fire

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Posted 13 January 2013 - 09:33 AM

View PostLearner, on 12 January 2013 - 05:56 PM, said:

We could also change the harvesting for this to use something like a Titanium Pick-Axe. Expensive at Gen Store or manuable using lots of FE (no EFE), maybe 50+ along with the expected Axe Handle & T-Bars. Optionally some of the existing ores could use either a normal pick-axe or a titanium one.

Maybe a cost of about 1kgc, 3 EMU, and half the break rate of a normal pickaxe.




Good idea,it can be usefull for harvesters. ;)

#14 Fantastika

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Posted 13 January 2013 - 09:37 AM

View PostCoduX, on 12 January 2013 - 07:29 PM, said:

I wouldn't mind seeing the gatherer medallion come back in. Especially with the rabbit invasion..bags everywhere.

very agree with that...

but about mol i have doubts too, same as for harvesters meds even if i harvest a lot, but there is no mini events, so no use for me.

and TPickaxe like fresh wind in harvester life :D

#15 yarnball

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Posted 13 January 2013 - 09:50 AM

Hmm, medallions of mana <3

Enhanced medallions would also give an use to Action Points (tho I'm not sure how well those items work with game balance)

Anyway.
Adding back Seridium belong to the range of "bring our mixing skills back up to functional level" ideas that I'm fond of so -unless Learner thinks it'll break gameplay- I support it.

#16 Learner

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Posted 13 January 2013 - 09:59 AM

Anything that uses/needs Action Points by default will NOT be brought in.

#17 yarnball

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Posted 13 January 2013 - 10:15 AM

oh.

#18 Elder

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Posted 21 January 2013 - 03:09 AM

Bring back seridium, just get rid of associated meds that are associated with perks we don't have or meds not to be implemented.  Unless pending map changes are going to remove seridium completely it is already there.

#19 Nightmare

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Posted 21 January 2013 - 10:27 PM

View Postscarr, on 13 January 2013 - 04:47 AM, said:

also i like to see the gather medallion effect be by default in the UI
more user friendly
+1  We bad need gatherer capability . . . med, default, or otherwise.  Picking up bags suk.

#20 Nightmare

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Posted 26 February 2013 - 10:20 AM

necro--we need this as default game play, med, or premium service.  we need it soon




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