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Area Names & Coordinates needed


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#1 Learner

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Posted 07 February 2013 - 08:59 AM

With the new Invasion Destination Areas feature that has been added, I'm looking for input from players for names & pairs of coordinates on maps that we can use as possible destinations for invasion mobs. This could even include larger underground maps like CC

Please reply with information such as:
Map Name
AreaName - x,y x,y

Where AreaName is an easy to type & remember name, and the two x,y pairs define a box for that area. The areas when possible should be at least 20x20 in size, this is preferred but not required.

Then I'll pick some of your suggestions up and add my own to add to the maps we have now to use.

#2 PandemiC

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Posted 07 February 2013 - 03:34 PM

View PostLearner, on 07 February 2013 - 08:59 AM, said:

Where AreaName is an easy to type & remember name, and the two x,y pairs define a box for that area. The areas when possible should be at least 20x20 in size, this is preferred but not required.

One thing Learner forgot to mention;
The sets of coordinates should be DIAGONAL from each other to create the box (for those of you confused by "two x,y pairs to define a box".)

#3 Nightmare

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Posted 08 February 2013 - 01:19 AM

leave out any coordinate pairs in WS . . .

edit: reason--ws is not fun to search to find mobs.

#4 Learner

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Posted 08 February 2013 - 08:11 AM

View PostNightmare, on 08 February 2013 - 01:19 AM, said:

leave out any coordinate pairs in WS . . .
Why? You don't give any reason at all, and without a reason then it would seem that the large the map, the more important it is to have well defined areas available.

#5 Fire

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Posted 08 February 2013 - 01:49 PM

Tarsengard
90,175 160,175
90,115 160,115
Area name:Green Meadow
awesome idea

#6 PandemiC

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Posted 12 March 2013 - 05:45 AM

(Map Name,
Area name (possible short name)
(x,y)
(x,y) )

Morcraven Marsh.
Fort Hallagan (forthal)

(225, 155)

(194, 194)

(note; these coordinates are exactly inside the fort)

Fort Caladak (fortcal)
(275, 40)
(295, 85)

(note; these coordinates are exactly inside the fort)

Tarsengaard
Zarin Temple (Zartemp)
(350, 30)
(290, 80)

Graveyard (GY / Grave)
(130, 30)
(180, 80)


Tahraji Desert
Camp (camp)
(350, 10)
(290, 60)

Oasis (oasis)
(240, 190)
(210, 240)

Ruins (ruin)
(330, 340)
(280, 300)


Nordcarn
NC PK Arena (nca)
(60, 110)
(82, 90)

Norcarn City (nordcity)
(140, 70)
(110, 100)




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