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Changes Started 4/10/2013


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#1 Learner

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Posted 10 April 2013 - 11:54 AM

General Changes:
  • Enabled harvesting Seridium Ore using pickaxe & Matter Cong like EL
  • Enabled making Seridium Bars (nothing beyond the bars has been enabled yet)
  • Bug fix for Forced Soft Resets preventing Paid Soft Resets for 30 days (doesn't help with this reset :( but will prevent problems in the future)
  • Changed Bartenders (except Reca on IP) to using the new NPC Shop System.
  • Rewrote Harvy to use some of the NPC Shop code & added the new smart quantity limits
  • Bug fix on Tag that under certain cases could make it look like two people were tagged when only one was (excess tag cleared if you tported)
Monster Changes:
  • Changed some drops a little to verify how the current system works
  • Change Joker Gifts to use proposed drop system for one group of items from config file
  • Change Special Invasion Drops to use proposed drop system for one group of items from config file (not activated on Main yet)
  • Initial proof of concept code to for generic monster drop based on enhancements already tested with Joker (not activated on Main yet)
Magic Changes:
  • Spell definition loading now accepts sigil name or sigil # (instead of only #)
  • Spell definition loading now accepts essence name, abbr, or item #
  • Spell definition loading now accepts spell effect name, abbr, or spell id


#2 Learner

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Posted 15 April 2013 - 03:16 AM

Changes live 4/15/2013

#3 GypsyNomad

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Posted 19 April 2013 - 04:55 PM

So does this mean harv Seridium Ore is available now?

#4 Learner

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Posted 19 April 2013 - 05:06 PM

Harvesting Seridium and making the bars is available. Changes may happen in the future still (The T-pickaxes have not been introduced yet).




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