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Should I finish this map? Put your opinion..


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#21 Fire

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Posted 01 February 2014 - 06:32 AM

I wonder if I should do anything for this community.Yes I work everyday on it..Building second side of map

#22 RAT

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Posted 01 February 2014 - 06:38 PM

Nice map FIRE

#23 Fire

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Posted 02 February 2014 - 02:45 AM

ty Ratty ^^

#24 Fire

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Posted 08 August 2014 - 11:22 AM

Work in progress.

I am trying to remind what I was doing there last time.Planning to finish main, largest plateau and look around what else should be added or edited.
After that I will do walkables and maybe I will need some hints from ppl what would you like to see there.


#StayTuned

#25 themuntdregger

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Posted 15 August 2014 - 03:59 AM

Awesome map. Very beautiful and finely detailed. Well worth progressing with Fire.

#26 Fire

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Posted 10 November 2014 - 11:44 AM

Coming very soon...

#27 themuntdregger

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Posted 10 November 2014 - 12:55 PM

Am really looking forward to seeing the finished map.

Stuff that Fire does is always cool and edgy.

#28 Fire

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Posted 10 November 2014 - 01:09 PM

You are one of ppl for who I do it, for myself I could keep these maps on test server.
I added some nice things on this map, did my best to make it looking nice, also to make its things working properly, ofc thanks to Learner.
Now will finish some large dungeon to this map, enter is already there, but is not doing anything, one cave already finished and should work well.

I think think dengeon will be a kind of hidden map :) So I will give some hints for ppl, and then you have to find what item on map should be used to get in this

http://i.imgur.com/yrm6bIQ.jpg










*be aware that something is going on*

#29 butler

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Posted 11 November 2014 - 11:54 AM

A few of the 2D objects (like the dirt decals, etc.) on the floor might be a nice touch, to break up the monotonous red rock. Otherwise, nice.

#30 Fire

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Posted 11 November 2014 - 12:07 PM

Surely I add some stuff, just started it..

#31 Fire

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Posted 12 November 2014 - 01:22 AM

Map is already loaded on test server, also its cave.Ship enterance and cave entrance/way out works well but PK arena is not active yet.
You have to go like to RI map, but its ship is closest to Tavern (with Thelinor flag on)
However, if you are too lazy to go through WS, use command "#test 11" to teleport, also "#test_list" to see all maps loaded.
I have to edit plateau way down because seems to be too tight and may be hard for some players to figure out.
Learner needs to test map and bug reports before he loads it main, ask Spice or Ash (windows & linux) ingame for instructions If I will be off, its not hard to load it tho.
Enjoy..

#32 themuntdregger

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Posted 12 November 2014 - 04:09 AM

Wow, am looking forward to trying this out tonight

#33 CoduX

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Posted 12 November 2014 - 04:56 AM

Thanks Fire!

#34 butler

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Posted 12 November 2014 - 12:03 PM

Where do i download the map file?

#35 Fire

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Posted 12 November 2014 - 12:09 PM

Will post link on #1 page

#36 butler

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Posted 12 November 2014 - 01:34 PM

Adding c0 file is how I did it on Debian, so it's not just restricted to Windows Fire (looking at big red text).

#37 Fire

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Posted 12 November 2014 - 01:40 PM

I have no clue about all systems...I said the path should looks like this on windows, also you can figure out how it could look on any system.

edit: building dungeon that enter will be here :)
http://i.imgur.com/varTZZZ.jpg

#38 Fire

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Posted 13 November 2014 - 04:14 PM

Important question, we want storage outside or inside?

#39 butler

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Posted 13 November 2014 - 04:40 PM

Do we need storage on it?

#40 Learner

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Posted 13 November 2014 - 06:18 PM

Planning where a storage would go is important ... it's a different question of if/when that will happen




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